Author Topic: DA2 v1.02 Patch  (Read 2258 times)

Offline Silver Sorrow

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DA2 v1.02 Patch
« on: April 13, 2011, 07:21:50 PM »
The announcement thread.

For those of you who have not played or are still playing, this might be the answer to several issues you might encounter. The v1.01 patch was an inconsequential quick fix that addressed a couple of problems even I didn't have. This patch weighs in at 21mb or so, and...okay, here's the quote:

Quote
Patch 1.02 includes over 100 major and minor fixes, including the following:

------------------------
Dragon Age II 1.02
------------------------

AMD and NVIDIA have recently released new graphics-card drivers. Using old
drivers may cause Dragon Age II to crash, run poorly, or display graphics
incorrectly. Please visit your hardware vendor's website for further
information on obtaining new drivers:
http://www.nvidia.com/Download/Find.aspx?lang=en-us
http://support.amd.com/us/kbarticles/Pages/Catalyst114earlypreview.aspx

NOTE: Some plot fixes are retroactive, but not all. Players with plot-breaking
bugs may need to revert to an earlier save, particularly a save prior to
visiting the affected area during the current year in the game.

GAMEPLAY
- The effects of various follower talents and item properties are now being
properly removed and re-applied when loading and saving.
- Anders's default set of tactics will now activate Haste when appropriate.
- Aveline's final armor upgrade is now available during "Favor and Fault."
- Aveline's Retaliation talent no longer imposes a delay when activated.
- The warrior's Rally talent now functions as described.
- The rogue's Lacerate talent now functions as described.
- Party members who are resurrected during a fight now rejoin combat properly.
- Hawke no longer gains random spells or talents after using the Maker's Sigh
potion, then saving and reloading.
- Potions, poisons, grenades, and runes can now still be ordered from the Hawke
estate after the main campaign is complete.
- Various minor gameplay issues no longer occur.

QUESTS (SPOILER WARNING)
- "Duty" will now appear on the Chanter's Board even if the player accepted
all of the board's quests before installing the Exiled Prince premium content.
- The journal for "Duty" will now update if the player left the Docks (Night)
area immediately after killing the Flint Company mercenaries.
- In "Finders Keepers," the door to Woodrow's Warehouse will now open if the
player steals the location to the warehouse from the harbormaster's office.
- In "Finders Keepers," if the player leaves Woodrow's Warehouse before finding
the crate, it is now possible to return to the warehouse to complete the quest.
- In "Herbalist's Tasks," the varterral's heart is now available even if
the player killed the varterral before receiving the quest.
- Merrill no longer refers to the aftermath of "A New Path" before the plot
has been completed.
- Varric is no longer confused about which character Hawke has been romancing.
- Various minor story-scripting issues no longer occur.

PC/MAC-SPECIFIC FUNCTIONALITY
- Varric's Embellishment talent no longer incorrectly refers to movement speed.
- It is now easier to select party members by clicking on their portraits when
the level-up arrow is displayed.
- The game now functions correctly if the Windows desktop is set to 150% size.
- The video options menu now allows a wider full-screen gamma range.
- Various issues specific to DirectX 11 no longer occur.
- Various technical changes should improve performance and limit crashes.

And so on and so on and so on. No mention of the "Sketchy On The Details" quest, but I'm used to that sort of thing.

Well. I'm off to reinstall Morrowind...you know, a *real* RPG...and possibly find food that doesn't turn me into a leaky bag of nitroglycerine. Whose idea was it to make everything spicy, anyway??
It is the scent of garlic that lingers on my chocolate fingers

 

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