PART EIGHT:Back to the general HL2 storyline with these map recommendations:
SlumsThis mod is very in keeping with the HL2 City vibe. You make your way through some interconnected buildings toward the exit, with zombies, headcrabs, Combine, and even Zombine soldiers! Pretty good layout, lots of new props, challenging gameplay --
4 out of 5http://mods.moddb.com/8917/slums/Day of RedemptionThis was a great set of four maps, where you make your way through the City, facing Combine and zombie forces. Level design was great and very atmospheric, puzzles were challenging without being impossible, and I was interested to see where the path led. My biggest gripe on this was that it was a bit buggy on my system. For example, it kept hanging up between the first and second levels, so that I had to reboot my computer three times before it finally would move forward. Additionally, you have to manually place some Scenes correctly in the HL2 folder, otherwise, on the last level, you'll meet up with some citizens, who won't let you pass because they've forgotten their script! They showed up again at the end of the level and have to activate the final door. Otherwise, a really pleasant set of maps.
4 out of 5http://www.planetphillip.com/posts/day-of-redemption-chapter-1-half-life-2/And here's some info on upcoming Chapter 2:
http://www.interlopers.net/forum/viewtopic.php?t=15925CaveNot really a playable map per se, but more a demonstration. Story: you fall into a cave, after which you experience some weird voodoo. Story aside, it has some of the coolest effects I've ever seen in a HL2 game -- it's worth the download simply to see the neat new effects.
No score for a demo map.
http://www.halfwit-2.com/aild/?page=downloads&PHPSESSID=46c374c7196844955118233bbd8e2a99DrainageA great set of 4 interconnected maps, where you escape the Combine through the sewer system. Amazing mapping on these, providing something akin to the original HL2 maps. Some neat physics puzzles that allow you to take the airboat for a spin through several unique environments and outwit the copters.
5 out of 5http://www.planetphillip.com/posts/drainage-half-life-2/Contractual TerminationA map produced by a student for his thesis, this is actually a pretty decent little map, where you make your way through some empty buildings to the Citizen compound, resulting in an arena battle against hordes of Combine and airships.
4 out of 5, but only because I wanted more.
http://students.guildhall.smu.edu/%7Ejkneuper/conterm.htmlFinding a Lost Dog - EscapeWow -- a map that lets Dog help you out! Not too many of those. You have to navigate a dock warehouse to open several doors, tackle an airship, and best the Combine hordes.
4 out of 5, because it was a bit short and compact.
http://students.guildhall.smu.edu/%7Ejzagorski/ld/dog.html